DeepMind’s AI has Learnt how to Become Highly Aggressive | Artificial intelligence
Artificial intelligence changes the way it behaves based on the environment it is in, much like humans do, according to the latest research from DeepMind.
Computer scientists have studied how their AI behaves in social situations by using principles from game theory and social sciences. During the work, they found it is possible for AI to act in an “aggressive manner” when it feels it is going to lose out, but agents will work as a team when there is more to be gained.
For the research, the AI was tested on two games: a fruit gathering game and a Wolfpack hunting game. These are both basic, 2D games that used AI characters (known as agents) similar to those used in DeepMind’s original work with Atari.