You asked, we answered.
Recently we got to play a couple hours of Red Dead Redemption 2. Afterwards, we took to Twitter and asked you for your most burning questions, with an eye towards answering some of the best ones. Let’s get started!
Dean Thompson 62 (@62Thompson) asks: Will the campaign be offline?
Yes! Red Dead Online is totally separate and will be released later.
Lolable (@LolableComics) asks: Can you pet dogs?
Also a big yes! You can interact with them, but sadly you can’t have one as your own pet.
Nic Shannon (@Nicshannon21) asks: How long would it take to go from one edge of the map to the opposite edge?
Can’t answer this one yet, I’m afraid. The area I played was pretty large, and when I looked at the map it was a tiny fraction of the overall game world (which was hidden except for the parts we’d discovered, so it was difficult to know exactly how expansive this place will be).
Matthew Stockton (@Monkey_King567) asks: The music. Any awesome guitar tunes like the last one when you cross into Mexico?
The music immediately jumped out at me. Rockstar says there are 192 pieces of composed music, and composer Woody Jackson returns for RDR2.
High Peaks Gaming (@HighPeaksGaming) asks: Is Deadeye in the game? If so any changes?
It’s back, and it feels pretty similar. But it’s WAY more fun to watch it play out because of the evolution in the Euphoria physics system that Rockstar now uses.
Jay Lundgreen (@jaylundgreen) asks: I absolutely hate the f-word. Red Dead 1 (my favorite game of all time) used it very sparingly. Please tell me Red Dead 2 follows suit or has a Gears of War style filter.
This isn’t Deadwood, it seems. There is profanity but in what I played, I’d say it was used pretty sparingly.
Derek O (@thederelicte) asks: Did it feel like a chore to keep the campsite in good spirits or was it manageable?
Not at all. It all feels pretty organic. You can ignore or engage with people at your leisure.
Shaun @shaunlabrie) asks: Can you customize your character? Clothes, facial hair, scars, etc.
Yep! You can buy individual clothing pieces instead of just outfits (including different hats!). You can even shave (or not) at your tent in camp.
K. Asante (K_Asante) asks: What did you play it on? Which console and how does it look to you? Is it really next gen?
IT was a PS4 Pro dev kit. It looks fantastic overall; I’d call its beauty a sum of its parts. It’s not a jaw-dropping “HOLY COW!” kind of graphics engine, but when you put the art direction together with lighting (especially the lighting) and animations, it’s a stunning world.
Dustyballs (@DustyCoff) asks: I know it’s not the final version but was it running at a solid 60fps or did you notice any dips?
It’s a 30fps game, and in the still-in-development build I played, it dipped below 30fps at times. Not annoyingly so, but noticeably so. Again, this was an unfinished build of the game, so it’ll only get better between now and launch.
M50x (@m50xbru) asks: Is the mud deformable?
In fact it is, yes! I saw a hogtied person get plopped down into the mud and the mud deformed around them.
Dorauko (@Jerryskid) asks: As a fan of single player games, is the depth of the world and story still as strong as it was in RDR?
Early indications suggest the answer is “Yes, and then some.” Story is too early to call, but the world absolutely feels organic and lived-in, with plenty of metaphorical depth to explore.
Wayne (@79Mossy) asks: How does the world of Red Dead Redemption 2 feel like to play around in? Does it feel as lived in as it looks?
It does. The towns look incredible, the characters (including horses!) can get dirty, and the lighting is so good that the outdoors feels very real.
Phil Harris (@phil1harris) asks: How is the exploration? Like BOTW it would take me hours, sometimes days to reach my next objective because I would get sidetracked so easily and so often. How does RDR2 compare in pulling you away from your objective to do other things?
Yeah. You’ll run into other travelers on horseback or on a wagon and you can choose to interact with them, and sometimes they might ask for your help, which can lead to other adventures.
Christopher Williams (@ChrisContinues) asks: With the claim that NPC’s are so individualized and go on day to day living their own lives, what happens if one of them accidentally walks in front of my gun and dies? Does the town react appropriately or is that NPC simply replaced by a new townsperson?
You can shoot people, but if you do it in town with witnesses, you’ll eventually be run out of town and/or forced to pay your bounty or serve jail time.
Rawah (@Rawah7) asks: Can you shoot a hat off a person without damaging said person?
Yes! This happened to me. I was unharmed but my hat flew off!
That’s everything for now, but that of course only barely scratches the surface. We have a lot more to learn about Rockstar’s latest as its October 26 release date nears. Stay tuned to Tech for more Red Dead Redemption 2 coverage!
Ryan McCaffrey is Tech’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.