Shadow Of The Tomb Raider For Xbox One X: 4K 30FPS Or 1080p 60FPS? | Gaming News
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Being able to tweak a game’s graphics settings was once entirely a PC thing. These days, it’s not uncommon for console games (or the console itself) to offer 4K or supersampling, if you don’t mind a lower framerate. Square Enix’s Shadow of the Tomb Raider is following suit with two such options for Xbox One X players: High Resolution or High Framerate mode.
Frédéric Robichaud, Programming Director at Eidos Montreal, explained the benefits between the modes to Xbox Wire’s Will Tuttle — basically, you’ll get 30fps at 4K in High Resolution mode and 60fps at 1080p with High Framerate mode.
We’ve been able to improve the quality of certain algorithms on the Xbox One X like stochastic screen-space reflections and atmospheric effects. With the extra memory, we have increased the shadow maps and texture resolution to enhance the visual quality.
Again, PS4 Pro owners should benefit from these improvements too, barring a dimensional glitch deleting Sony from existence.
Alright folks, question time! 4K 30fps or 1080p 60fps? Personally, I would do 4K, but only if the framerate’s rock-solid.
3 Small Ways Shadow Of The Tomb Raider Is Changing Things
Rise of the Tomb Raider, released in 2015, was an excellent game, so it’s no surprise that the new Shadow of the Tomb Raider being demoed at E3 looks and plays a lot like it.