An extensive list of adjustments.
Announced through a blog post on EA’s website, changes will be made to Battlefield V’s attrition system, player visibility, bleed out times and more.
The attrition system, which is designed to limit health and ammo to optimize the game’s tempo, is getting some changes to make sure it doesn’t simply force players to spawn, sprint and die over and over again. DICE acknowledges that fans wanted changes to attrition, so in the full game players will be more capable when they spawn. Some weapons will start with more ammo, and others will have increased ammo limits, for example.
Dice is also considering having players begin fights with a one-use health pouch to keep things moving. Inversely, some supply stations will be removed, placing more emphasis on having players construct their own stations and score points in the process.
Player visibility is also something DICE wants to tweak, as Battlefield V won’t have visible spotting icons floating above player’s heads, making it so players have to rely on their vision (or the specialized Recon class) to be able to see other players. DICE noted the Rotterdam map specifically, saying a “clearer separation between the background and the foreground was necessary,” so to help with this, distance haze is being added to let character models stand out better.
In the open beta, players spent quite a bit of time waiting to get back into the battle after being taken down by an enemy, so bleed out times have been speed up to alleviate this. The revive icon for revive shouts will be polished as well so squamates can better see who on their team needs help.
Time to kill and time to death stats are being optimized too. Using kill data from the open beta, DICE has seen which weapons are statistically overpowered, so changes will be made so the time it takes to kill opponents, and the time that players remain alive, feels better.
For even more changes coming from the results of the open beta, check out the full blog post. The game’s profanity filter is still a “work-in-progress” and its battle royale mode is officially called Firestorm.
After a month-long delay, Battlefield V is due out on November 20.
Colin Stevens is a freelance writer for Tech. Follow him on Twitter.