Bethesda Confirms Mod Support Still Coming to Fallout 76
Fallout 76 Project Lead Jeff Gardiner reassures fans that mod support is still coming to the game, but it may take some time still.
During a recent panel at Bethesda’s QuakeCon At Home event, Fallout 76 Project Lead Jeff Gardiner opened up about the status of official mod support in Fallout 76. According to Gardiner, the team is still working on it, and fans should stay tuned for updates in the near future.
Mod support was confirmed for Fallout 76 a while ago, but Bethesda has been mostly silent about its status since then. Now fans have confirmation that the feature is still in the works, so hopefully it will only be a matter of time before it officially makes its way into the game.
Given that it has now been almost two years since the Fallout 76‘s future mod support was announced, many fans had started to lose hope. Others wonder if it is even worth using the time and resources to add it in at this point, but most fans agree that it would breathe new life into the game.
Gardiner explains that, unlike other Fallout games, mod support in Fallout 76 has proven to be especially challenging to implement. This is because of the way the client-server architecture works, which itself is derived from the game’s multiplayer nature. He further elaborates saying that mod support in Fallout 76 isn’t the same as the previous games’ “drag and drop” method, and that it has required a ton of work from the team to get working. Despite all of this, he ends his statement by reassuring fans that the feature is coming and that the team is still working on it, asking fans to stay tuned while they wait.
Last year, Fallout 76‘s Development Director, Chris Mayer, made similar claims about mod support, indicating that Gardiner’s statement is true or that they’ve both got the script memorized. Mayer claimed that the team has had to rework everything in order to get mod support enabled, namely because the server has to validate each mod the players want to use. This means that information has to start at the client, make its way to the server for validation, and then make its way back to the client, and the game wasn’t built to handle that at first.
This news is welcome, as fans were starting to worry that mod support would never come to Fallout 76. Unfortunately, Gardiner didn’t give a concrete date or even a time frame for when it may finally be implemented, but his request for fans to stay tuned could mean that more detailed updates are coming soon.
Fallout 76 is available now on PC, PS4, and Xbox One.