Fallout 76 Won’t Support Mods Until 2019 At The Earliest | Gaming News
Among the laundry list of things that the Fallout franchise is best known for (Pip-Boys, Power Armor, mutants…), ridiculous mods is pretty high on the list. Mod support on consoles for Fallout 4 was a huge deal and players on both the PC and the consoles got months of extra enjoyment out of the game thanks to the availability of new and fun mods to toy around with. As expected, that won’t be the case for Fallout 76 at launch.
Due to the importance of multiplayer to Fallout 76, mod support just can’t work in the same way this time around. There isn’t a giant risk to players modding the heck out of a single-player narrative experience, but each player having a unique loadout of mods in a shared world would just be a mess. Luckily, Bethesda is working on ways to support modding in the future though.
Pete Hines recently spoke up about mods in Fallout 76 in an interview with GameSpot and explained that the feature will likely be supported once Private Servers are available, probably at least a year down the line (November 2019 at the soonest)…
“It’s going to be a lot of work. But mods and private servers are definitely coming…”
“Mod support is going to be tied to work that we’re also doing on private servers, and letting people do private servers. Mods will be a thing that run on private servers…”
“I don’t foresee a universe in which we allow players to come in [to Fallout 76’s public servers] with their own unique and different mods. If you want to run mods, they’ll have to be done on a private server… You’ll be deciding what sort of mods you’re including and running, and everyone playing on that server is playing with those mods.”
The lengthly wait for mod support is probably going to rub some players the wrong way, but Bethesda is trying to take care of the main game experience first with this approach. The goal is to have Fallout 76 thrive for a long time after its launch, so the company will likely be focused on lots of patches and improvements as player feedback rolls in throughout the coming year.
Once private servers do arrive, we’ll be sure to post some guides about how to use them and how to implement mods. We’ll also obviously be keeping an eye out for the most ridiculous and over-the-top mods worth highlighting. Until then, stay safe out there, vault dwellers.