God Of War Dev Joins Retro Studios As Environment Designer For Metroid Prime 4
Retro Studios has already signed some incredible talent to help it out with the development of Metroid Prime 4, and somehow it’s still bringing in the big guns.
In the latest update, it’s been discovered the studio has hired Santa Monica senior game designer, Jon Marcella, as an environment designer for Metroid Prime 4. He most recently worked as a level designer on the PlayStation 4 hit God of War and has been with Retro since July 2020.
In God of War he designed layouts, Lua scripting, AI scripting, navigation sequences, fight spaces, puzzles design and more.
Earlier this month, Retro hired industry veteran Dylan Jobe, who has previously worked on titles such as Call of Duty: Modern Warfare. The studio has also hired talent previously associated with series and games like Borderlands 3, Halo, Call of Duty Black Ops, Shadow of the Tomb Raider, Donkey Kong Country: Tropical Freeze, and Battlefield Hardline.
It’s certainly sounding like one hell of a line-up, which is obviously great news after the game was officially scrapped and restarted at the beginning of last year.